work

Selected Works

Use the buttons to filter the sections

Horn Promo
Mindflayer
Geba
Demon Type V-Nalfeshnee
Ranger
Passion Tag
Wipeout Burners
Cenote
Actus
Demons
Tavern Concept L
Tavern keeper
Tavern concept
Warm up sketch
Braingo Island Palace
Braingames Logo
Braingo Island H.Q.
Braingo Island
Braingames Online
Morning Mail
Speaker of the house
White Dragon at Spook Pass
The Detroit Cobras
The Detroit Cobras (logo)
The Detroit Cobras (horizontal wallpaper)
“Narfler” a homage to Ralph McQuarrie
Jokes
William Baker a.k.a. Flint Marko a.k.a. Sandman
Santa Claus en Santiago
Ice Age Continental Drift – Arctic Games (Archery)
Ice Age Continental Drift – Arctic Games (Overlay)
Ice Age Continental Drift – Arctic Games (Ice Hop)
Ghostbusters – Train Boss
Ghostbusters – Ghost of Ghengis
Ghostbusters – roof tops
Ghostbusters – ecto
Ghostbusters – spook
Ghostbusters – Domazu concept
WWZ – pitch art game mock
WWZ – 3D pitch art
WWZ  pitch art
Jinkies
Wipeout 3
Mars Police
Days of Knights
Female Ranger NCSoft
Moltenman
Warm up sketch reclining
3D temple UXO
Rage of the Gladiator
Grind Games – Domino
Demon
Microsoft Casino (craps)
Microsoft Casino (roulette)
Barfly
Atom & Eve
photography

Action Photography

Navigate with the arrows - clicking on the photo will open the Flickr page

reels

Reels & Motion Graphics

Old demo reels and motion graphics


Demo reel 2014

 

 

 


Environment reel 2003

Old Demo reel with animation

 

 

 


Mircosoft Casino Game Intro 2000

Compulsive Games Animation, concept Paul Stankiewicz

 

 

 

about

About

My short Bio

I am an artist, (art director) who primarily creates content for the internet, mobile apps, PC, Xbox, PS3 and Wii platforms.

Entering digital entertainment I worked first on educational titles for clients such as Houghton Mifflin and Holt, Rinehart & Winston. Afterwhich I worked for game companies including, Electronic Arts, (Maxis & Origin), and have been an art director at multiple development companies and for the publisher NCSoft. In addition I have art directed 3rd party development projects for: THQ, Atari, Activision and multiple Microsoft titles. My range of freelance and commercial work spans: the game industry, the music industry, corporate identity, military research, web development, app development, television and film. Projects & clients include: Disney, The Cartoon Network, Dresser Engineering, AMD, Flagship Studios, Terminal Reality, The Fabulous Thunderbirds, The Detroit Cobras and more. As a former board member of the Austin Game Institute, I’ve had the pleasure to occasionally lecture and speak about video games, art and art curriculum. I enjoy action photography and I currently live in Germany.

contact

Contact

For further inquiries or to contact me:

Your Name (required)

Your Email (required)

Subject

Your Message